I definitely think there’s a much greater sense of life and vibrancy this time around.” But we also want to celebrate the new desert environment and explore everything it has to offer. “They’re part of the same world, so they need to feel like they’re painted with the same brush. “We wanted to make sure that both games feel connected,” Harry Nesbitt, the game’s lead artist and programmer, tells Inverse. ![]() An expansive world that’s easy to pick up and put down, Odyssey retains the winning formula that made its predecessor a success on the small screen. Players soar through gorgeous waterfalls, bounce off balloons and ride across rock walls. ![]() Alto’s Odyssey, which launched Wednesday, is a downhill boarding games that captures the meditative snowy art style of 2015’s Alto’s Adventure and brings it to an ever-changing desert landscape. One of the greatest iOS games of all time is back.
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